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IoT & Digitalisation Agenda

For specific issues dealing with Corporate Presenters, Investors or Startups, please contact the IoT/Digitalization organizer (Espoo Marketing, Espoo Innovation Garden):
Alfonso Gutierrez, Strategic Partnerships, Corporates, E: alfonso.gutierrez@espoo.fi T: +358 (0) 405246829 or Leigh Ewin: Head, Startup Community Ecosystem, E: leigh.ewin@espoo.fi T: +358 (0) 440224044

All registered delegates have access to our NDBS Smart Networking system, allowing messaging and meeting invitations before, during and after the event. The system can be accessed through browsers and is available as native apps for iOS and Android devices (details confirmed after registration).

The Future of IoT & Digitalisation
  • 08:00 - Registration, Coffee & Exhibition

    Arrive early, grab a coffee from our baristas and explore the exhibition area. Don't forget to use our networking system to schedule a few quick meetings.
    Sponsored by Helsingin kahvipaahtimo & Spring Service

  • 9:00 - Welcome

    8866767_300x300Bob van Luijt, CEO, Kubrickology

  • 9:05 - Astronauts and IoT, Toward True Human-Autonomy Teaming

    nasaDr. Alonso Vera, Division Chief of the Human Systems Integration Division, NASA Ames Research Center, CA

    Among both experts and novices witnessing the rapid development of intelligent systems over the past decade, there are two quite distinct views of the new future. In one view, intelligent systems will quickly surpass human performance and humans will be replaced by machines across a range of activities from driving to management of complex systems like air space operations. In the other view, machine intelligence will continue to evolve but in ways that are orthogonal and possibly complementary to human cognition but it will not surpass human cognition in a broad sense such that overall performance of complex systems will still require human participation.

  • 9:50 - Hyperconnected Society

    demos-helsinki-logo-new-192x136Johannes Koponen, Head of Foresight, Demos Helsinki

  • 10:10 - Bird's Eye View on Google and IoT

    8866767_300x300Bob van Luijt, CEO, Kubrickology

    In this talk, I want to share my thoughts on why I think that Weave might be the solution to this major question everybody in the business of ubiquitous faces. I want to show how it works, why it works and how Google seems to follow their own model of supporting a platform so well, that people want to sign up for their free cloud based solution and share their data without introducing any proprietary obstacles

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Serious Games seminar
  • 10:00 - Welcome words

    Reidar Wasenius, Master of Ceremonies and SGCF Board Member

  • 10:10 - Key Findings from Ambient Insight’s “The 2016-2021 Global Game-based Learning Market” Report

    Sam Adkins, Chief Research Officer, Ambient Insight, LLC

    * Introductions - Research Taxonomy
    * Ambient Insight's Pedagogical Framework for Game-based Learning Products
    * Simulation versus Game-based Learning
    * Primary Catalysts Driving the Global Game-based Learning Market
    * Global Game-based Learning Revenues and Buying Behavior
    * A Major Inhibitor: A Cautionary Note on China
    * Augmented Reality and Virtual Reality Alter the Competitive Landscape
    * Spike in Venture Capital Flowing to Game-based Learning Companies
    * All Roads Lead to Mobile

  • 10:50 - Yousician - World's Largest Music Educator, made in Finland

    Chris Thür, CEO, Yousician

    Music education yesterday (problem), today (what we have now) and tomorrow (what we are working on)

  • 11:20 - Break

    Grab a coffee from our baristas and explore the exhibition area. Don't forget to use our networking system to schedule a few quick meetings. Sponsored by Helsingin kahvipaahtimo, Froosh & Spring Service

  • 11:30 - Kokoa - How can you ensure the educational quality of a game?

    Olli Vallo, Co-Founder, Kokoa Agency

    What parameters define the efficiency of a digital learning product? How these parameters can be taken into account in design work and ensure the educational quality?

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2015 Recap

Startup Benefits

Startups and Growth companies can engage with international presentors, participants and investors that will come to NDBS, and are looking for innovations and technologies in the following areas related to IoT and Digitalization:
  • Next generation devices and wearables
  • Serious gaming
  • Analytics
  • IoT “smart city technolologies”
  • Industrial internet technologies
  • AR
  • VR and neuroscience
  • Eye tracking
  • Intelligent systems and humans (what is next?)
  • Real time measurements of human performance
  • Cutting edge development of new products
  • Robotics and interaction with humans
  • Drones: ground systems and control centers
Interested startups, growth or corporates can engage International and Finnish Presentors, Participants or Investors in four ways, by:
  • Pre-arranged one-to-one meeting (through the NDBS tool)
  • Participating in three Corporate Pitches to Startup
  • Networking activities at NDBS
  • Contacting our IoT organizing team
For specific issues dealing with Corporate Presenters, Investors or Startups, please contact the IoT/Digitalization team (Espoo Marketing, Espoo Innovation Garden):

Alfonso Gutierrez, Strategic Partnerships, Corporates, E: alfonso.gutierrez@espoo.fi
Leigh Ewin: Head, Startup Community Ecosystem, E: leigh.ewin@espoo.fi

    Serious Games Bunker (downstairs kaapelitehdas)

    See the DC & Cloud track agenda here.